Putting theory into practise
Our extensive research programme and close collaboration with academic institutions and specialist in the offshore field ensures our customers 'best in class' applications tailored for their needs.
Visual Representations
Visual representation is all about converting data into new, semantically meaningful forms.
Appropriateness Principle:
The visual representation should provide neither more nor less information than needed.
Naturalness Principle:
Experiential cognition is most effective when the properties of the visual representation most closely match the information being represented.
Matching Principle:
Representations of information are most effective when they match the task to be performed by the user.
Principle of Congruence:
The structure and content of a visualization should correspond to the structure and content of the desired mental representation.
Principle of Apprehension:
The structure and content of visualization should be readily and accurately perceived and comprehended.
Interactive Design
Human-centred visualization is a fundamental part of human-machine interaction and vice versa . As such, optimal visual representation and interaction design are prerequisites for the development of really effective computer based HMI's.
Interaction between users and computers occurs at the user interface, which includes both software and hardware.
The aim of Human-Machine Interaction (HMI) research is to improve the interaction between users and machines in the sense that this interaction should become more user-friendly and better adapted to the needs of the users.
Read more...Learning
The limitations of text based approaches including eLearning are that learners do not have the opportunity to put the theory into practice. In its current form they fail to deliver deep levels of learning experience and suffer from poor learner motivation.
Many educators agree on the existence of a global trend in which student motivation is decreasing. New generations of students, also called "Net Generation" or "Digital Natives" seem to perceive the learning process as a boring duty. Several authors see technology as the main influence of this apparent lack of interest.
Ongoing R&D Projects
Collaboration with SIMTANO
visCo are together with Knut I. Oxnevad in SIMTANO reviewing current best practices and state of the art GUI’s used in space, defence, automobile and nuclear industry. It will also include a review of associated academic research (Stanford, MIT, USC, etc.) seeking to create theoretical underpinnings for different GUI approaches that can bebefit the Oil & Gas Industry.
Collaboration with NOV
visCo will execute a Familarization study togetehre with National Oilwell Varco. The object of this study is to determine the feasibility of increasing the level of visualization used in the HMI for SDI, in a manner that gives the driller optimal benefit. Main focus will be on developing visual representations that increase both cognition and immersion rates of the users.
Collaboration with ACL
visCo are together with ACL (Advanced Well Engineering) exploring the opportunity of using visual content and interactive solution in relation to challenges related to well engineering e.g. Well Design, Casing Design and Completion Design.